RenderingWitcher: Revision history

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26 October 2023

25 October 2023

  • curprev 20:1920:19, 25 October 2023Mirv talk contribs 3,140 bytes +3,140 Created page with "In another page of rambling, this is dedicated to rendering notes about The Witcher (Wiedźmin). Witcher has a lot of rewrites from the base Aurora engine, and there's a good deal that functions differently to e.g Neverwinter Nights. There's a more expansive weathering system, it looks like shaders are more common, SpeedTree is used, modelnode formats are a good deal different, and so on. One of the first steps in deciphering much of this is to look at the raw model dat..."