Jade Empire/Research: Difference between revisions
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|gui || 2047 || dialog definition in gff format || || | |gui || 2047 || dialog definition in gff format || || | ||
|- | |- | ||
|pwk || 2053 || | |pwk || 2053 || placeable walk mesh || || | ||
|- | |- | ||
|sav || 2057 || | |sav || 2057 || game save in erf format || || | ||
|- | |- | ||
|bik || 2063 || prerendered bink movie || || | |bik || 2063 || prerendered bink movie || || | ||
|- | |- | ||
|ndb || 2064 || | |ndb || 2064 || script debug info || || | ||
|- | |- | ||
|mat || 2069 || textual material definition || || | |mat || 2069 || textual material definition || || | ||
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|ogg || 2078 || ogg encoded audio || || | |ogg || 2078 || ogg encoded audio || || | ||
|- | |- | ||
|qst || 2084 || | |qst || 2084 || quest definition in gff format || || | ||
|- | |- | ||
|lyt || 3000 || area layout || || | |lyt || 3000 || area rooms layout || || | ||
|- | |- | ||
|vis || 3001 || | |vis || 3001 || area rooms visibility || || | ||
|- | |- | ||
|txb || 3006 || texture data || || | |txb || 3006 || texture data || || | ||
|- | |- | ||
|mdx || 3008 || | |mdx || 3008 || model definition || || | ||
|- | |- | ||
|mab || 3011 || binary material definition || || | |mab || 3011 || binary material definition || || | ||
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|j01_town || 3015 || unknown || || | |j01_town || 3015 || unknown || || | ||
|- | |- | ||
|fsm || 3022 || | |fsm || 3022 || finite state machine data || || | ||
|- | |- | ||
|art || 3023 || | |art || 3023 || area environment properties || || | ||
|- | |- | ||
|bip || 3028 || | |bip || 3028 || binary lipsynch data || || | ||
|- | |- | ||
|cre || 24000 || creature definition in gff format || || | |cre || 24000 || creature definition in gff format || || | ||
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|amp || 24006 || amp file || || | |amp || 24006 || amp file || || | ||
|- | |- | ||
|pla || 24007 || | |pla || 24007 || placeable definition in gff format || || | ||
|- | |- | ||
|trg || 24008 || trigger definition in gff format || || | |trg || 24008 || trigger definition in gff format || || |
Revision as of 16:45, 21 March 2015
Archives
Name | Type | Documentation | Status |
---|---|---|---|
chitin.key artcreatures.bif audio.bif designer.bif |
indexed Key Biff | KeyBIF_Format.pdf | supported |
*.rim | Rim file | supported | |
*.mod | ERF file | ERF_Format.pdf | supported |
Resource files
Extension | Type ID | Type description/Usage | Documentation | Status |
---|---|---|---|---|
tga | 3 | targa image | ||
ini | 7 | ini file | ||
txt | 10 | text file | ||
wma | 11 | wma file | ||
mdl | 2002 | model file | ||
nss | 2009 | source script | ||
ncs | 2010 | compiled script | ||
are | 2012 | static area information in gff format | AreaFile_Format.pdf | |
2da | 2017 | static data tables | 2DA_Format.pdf | |
tlk | 2018 | string definitions | ||
txi | 2022 | texture information | ||
dlg | 2029 | dialog definition in gff format | Conversation_Format.pdf | |
gff | 2037 | generic gff file | ||
gui | 2047 | dialog definition in gff format | ||
pwk | 2053 | placeable walk mesh | ||
sav | 2057 | game save in erf format | ||
bik | 2063 | prerendered bink movie | ||
ndb | 2064 | script debug info | ||
mat | 2069 | textual material definition | ||
ttc | 2073 | ttc file | ||
ogg | 2078 | ogg encoded audio | ||
qst | 2084 | quest definition in gff format | ||
lyt | 3000 | area rooms layout | ||
vis | 3001 | area rooms visibility | ||
txb | 3006 | texture data | ||
mdx | 3008 | model definition | ||
mab | 3011 | binary material definition | ||
sto | 3013 | store definition | Store_Format.pdf | |
j01_town | 3015 | unknown | ||
fsm | 3022 | finite state machine data | ||
art | 3023 | area environment properties | ||
bip | 3028 | binary lipsynch data | ||
cre | 24000 | creature definition in gff format | ||
pso | 24001 | pixel shader object | ||
vso | 24002 | vertex shader object | ||
abc | 24003 | font definition | ||
sbm | 24004 | font bitmap | ||
pvd | 24005 | pvd file | ||
amp | 24006 | amp file | ||
pla | 24007 | placeable definition in gff format | ||
trg | 24008 | trigger definition in gff format | ||
pk | 24009 | pk file |